Saturday, February 11, 2012

RCotD #92

Random Card of the Day #92:

Wheel of Torture - 3
Artifact
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.

Initial thoughts:

At first I was like, "Why would I ever play this over The Rack. So I can get more copies of it?" and then I realized it was all opponent's.

The Rack was used typically because it was a funny card to have especially when combined with discard, but it only has one target when it enters, so in multiplayer you would have to bounce it and replay it to have it change targets, even if the original chosen opponent lost.

I don't know about playing a card in multiplayer though. I suppose it would the greatest thing ever combined with Chain of Smog or other discard effects that hit all players, such as Unnerve or if you want to be completely evil Myojin of Night's Reach. If you REALLY wanted to make an EDH on this you can if it on legs as a 2/2.

But that sort of thing can make a play group hate on you if you do it right. I suppose it's no different than multiplayer lockdown Stasis/Squirrel Earthcraft decks. It's not particularly good at duels, especially given The Rack, and I don't really see it being too powerful in multiplayer, but at least it can provide synergy for discard. Or if you have an opponent that keeps a full hand all the time: Black Vise. Or to just be a dick, add in Skullcage.

I'm tempted to give it a 2/5 but it's really not that bad, it's just The Rack is a lot better in most scenarios. So I'll give it a 3/5. But oh my, it might be 5/5 just for that flavor text given the card name.

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