Sunday, March 25, 2012

RCotD #132

Random Card of the Day #132:

Honden of Night's Reach - 3B
Legendary Enchantment - Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Initial thoughts:

4-mana to have your opponent discard a card every turn? Hell yeah! This is probably even worth it at 5 mana. Talk about a card that makes your opponent top deck.

Obviously it's "for each Shrine you control." but this is probably the best of the Shrines.

Honden of Cleansing Fire - gain 2 life
Honden of Infinite Rage - deal 1 damage
Honden of Life's Web - get a 1/1 colorless spirit token (without flying)
Honden of Seeing Winds - draw a card

Obviously since these are the only Shrine enchantments in the game, and they are all legendary, they didn't want you to stack them. (Good god, discarding 2-3 cards a turn is awful.)

Lifegain is pretty meh. Dealing 1 damage is pretty good, but it's on a scheduled upkeep. If you wanted instant speed deal 1 damage, you can use Scepter of Empires. Getting a 1/1 token is pretty good, but not for 5 mana. Drawing a card is also good, but it's initial requirement is 5 mana as well, which isn't too bad, but it is pretty steep unless you are going in for the longhaul. As in, it's probably good in slow formats like EDH, but would be unreliable in other formats where aggro is considered king.

But it's easily the best Shrine. 4/5

PS: as a side comment, many of the Kamigawa stuff doesn't work outside of Kamigawa.

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