Monday, January 16, 2012

RCotD #66

Random Card of the Day #66:

Timid Drake - 2U
Creature - Drake
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
3/3

Initial thoughts:

...

Is this a real card? I was thinking of Norin the Wary when I saw this because of how much he will be bounced around. Norin the Wary looks brave compared to this guy, at least he dared to enter the battlefield.

This card is just absolutely terrible. It's a mana sink, too easy to get rid of, and it doesn't do anything special. I suppose you can make it do something with Warstorm Surge and other cards like it--but it's still way too mana intensive, even for a recurring Lightning Bolt.

How to fix this card:


Simply put: it needs to do something. It's going to be bounced a lot. So it needs to have the benefit of that. One of the ways to fix that is make it more rewarding if was never bounced.

Timid Drake - 2U
Creature - Drake
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
5/3

Now it's still in bolt range to get rid of it, but if it can swing, 25% of your opponent life total is a lot. And besides the obvious cutting the cost to 1U to make it more playable, the other way is to make it have a leave the battlefield effect:

Timid Drake - 2U
Creature - Drake
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Whenever Timid Drake is returned to it's owner's hand from the battlfield, return target creature to its owner's hand.
3/3

Alright, now this card is an absolute bomb. Timid Drake is a recurring bounce. Albeit a hefty, it can get rid of your opponents creature, and only one creature per turn. The last clause makes it so that even if it's Doom Blade'd, it won't bounce something. So it is still subject to removal, and your opponent can get rid of this annoying creature, but you have to keep in mind, if YOU play another creature, especially if you are the only one with creatures, Timid Drake will be your last creature unless you want to bounce your own creature.

If you wanted to take advantage of the bounce of Timid Drake it still costs 2U per turn in addition to any other costs of the creatures you might play. Sure you can reduce this cost to 0 with Memnite or Ornithopter, but now you will need another creature to bounce it. Now this card is just super annoying which attracts removal to it rather than your opponent laughing at you as he taps his Throne of Empires.

Without being fixed this card just won't win games. That said, I might grab a copy to put him in with Norin the Wary along with Lantern Spirit. Quite possibly the worst deck idea ever, but it might be fun to play. It's still bad though. 1/5

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